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Brumal/Vernal is a two player epistolary (letter writing) game written by Armanda Haller. Its name refers to the character types inhabited by each player: one of you will be a witch of Winter, one a witch of Spring. Together, you’ll collaborate on a quilt, and in 8 to 20 letters will create your patches, catch your counterpart up on happenings in your neck of the woods, and trade recipes and magical secrets.

More important than its cozy vibes and natural themes, however, is the medium in which you play Brumal/Vernal. While you could send letters over email or one of a half dozen instant messaging platforms, to get its full impact, I firmly believe you need to play it by mail. Because at its core, this is a game about longing.